Stranger 13: Conversational Matrix
Comments: 1 - Date: September 23rd, 2007 - Categories: Stranger

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Here’s an example of the conversational matrix in action. I’ve talked about it before, but it’s more effective, I think, to show what’s going on, however tongue-in-cheekly. This happens on a pretty fast level—faster than the comic would indicate—so the pause isn’t generally noticeable. Plus, I’ve learned to throw out completely generic answers to the most commonly encountered questions, so there is almost no perceptible delay.
Still, I have not yet internalized that when people ask me how I’m doing, or what happened over my weekend, the majority of the time, they’re not really asking for this information. It’s just a silence filler. Even so, the conversational matrix still has to weed out these possibilities in every encounter, and that takes a finite amount of time. My first instinct is to actually answer the question, even though this is not what anyone wants.
You can understand how quickly this would get annoying in regular, boring, back-and-forth conversation. There are all these levels of metadata and meta-modeling which make it very tedious (not to mention exhausting) over a period of time. I can do it for maybe an hour and a half, tops, with strangers—a few hours with friends. But eventually I have to give my brain a rest.
I think this also explains why I can’t role play very well. I’ve had jobs in the past where I was supposed to pretend to be selling something, or waiting on a customer—but the role player would be my boss, or a coworker. First of all, what’s the point? But also, I’m already role playing, in a sense. I’m role-playing being a regular person, rather than whatever I would be if I acted the way that comes naturally to me. So to role play while role playing—this is an additional level of meta-modeling, and I can’t handle that much recursion. My processing slows to a crawl.
One last point: you will note that the conversational matrix has the phrase, “I really don’t want to talk right now,” tagged as rude. It is also has negative connotations, as in “I’m not feeling well.” This is a cultural imposition—and a freakin’ annoying one. There is no way to tell people that I simply do not feel like talking. The request indicates a problem. I can’t say it in a neutral way. More so than anything else in the example, that makes me feel like a stranger.
-Pulsar
Comment by Clint - October 7, 2007 @ 12:56 pm
I am not a fan of small talk. I prefer to talk about things that matter. When asked questions, I’ll respond to them however I feel, whether or not the person wants to hear.
If you ask me how my weekend was, if I remember it (my short term memory lacks initiative to work)I will tell you what happened. If I had a fight with my wife, you’re going to hear it, and it will be a topic for days to come.
The downfall of giving out personal information to those who don’t know me well is that they lack understand of the subject matter, whom I’m talking about, and in the end, me. People I’ve known for a long time barely understand me, much less an acquaintance.
So to teach people a lesson who do not mean literally what they say, I give it to them. (punch) That’ll teach them. I believe if those around me subscribe to this way of communicating, it will be the beginning of the death of small talk. Which is a good thing. If I don’t know you, I don’t really give a shit about you or what you have to say. So be quiet.
The elimination of small talk may mean that as we become older, we’ll know longer make friends. Who wants new friends anyway. We’ll make friends as children, which is fine. There’s no small talk. As children if we see another kid playing, we’ll ask to play. If he/she allows us, he/she is now our friend. Small talk does not exist for children, and it is the adults, as always, that fuck everything up.
I have mild depression sometimes, and I think it all goes back to being, or attempting to be, and sucking at it, an adult.
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